![]() I routinely record 4K RAW files to the eight SSDs I use as media for my Convergent Design Odyssey 7Q+ monitor/recorder. Everything Changes as SSDs Ruleįive years after the debut of MultiDock 2, I live and work in a world of 2.5-inch SSDs. By NAB 2014, MultiDock had acquired Thunderbolt 2 too, as well as a new name, MultiDock 2. Then later that year Apple introduced the trashcan Mac Pro with its six Thunderbolt 2 ports. What’s more, at the very same NAB 2013 where BMD introduced MultiDock, Intel announced Thunderbolt 2, which doubled Thunderbolt’s throughput by merging the original two 10 Gbps bidirectional channels into a single 20 Gbps channel. The second key feature of the original MultiDock was a pair of Thunderbolt ports at the rear, the speed of which left my USB 3.0 in the dust. Those littler 2.5-inch spinning drives that mounted in MultiDock were cute, but they were slower, the stuff of laptops, while 2.5-inch solid-state SSDs were out-of-reach and crazy-expensive.Ģ013 also happened to be Thunderbolt’s breakout year. I had just invested in a desktop dock with a “blazing” USB 3.0 connection, to accommodate two 3.5-inch 7200 rpm SATA drives, and was still getting used to working with “bare” hard drives. When Blackmagic Design introduced the original MultiDock at NAB 2013 - a compact, rackmount chassis with four open slots to insert 2.5-inch SATA drives like little cassettes - I thought of it as a clever novelty, nothing I could ever actually need. Using the manufacturer's display driver adapter installer causes my internal dGPU to be discovered prompting a driver upgrade and then a system freeze.Feature image: Funny these days how fast a MultiDock 10G fills up. Once the certified versions of eGPU display adapter drivers have installed, you can then download and update drivers using the device manager. So instead of using the AMD provided drivers for the internal dGPU, make certain you leave the driver installed as a Basic Display Adapter.Īllow the OS to automatically download and install the proper drivers for your eGPU adapter. However, the non-Intel dGPU in your MacBook Pro will cause a conflict with your eGPU once you've installed the proper AMD Radeon drivers. You'll now start back up into Windows with all of your connected GPUs visible to the OS. Power on your Mac whilst holding the option key.Similar to the way we booted into macOS, we'll now need to boot into Windows using our utility. Restart into Windows using the new EFI boot option Type cp ~/Downloads/apple_set_os.efi efi/boot/boot圆4.efi.Make certain you perform this step without the eGPU attached. For detailed information on how to do that follow our how-to guide. Restart into Windows using the new EFI boot optionįirst, you need to install Windows via BootCamp.Prepare your Mac for special boot options.And since Microsoft has released an eGPU friendlier update to Windows 10 (update 1803), you can now take some "easier" steps to get your eGPU to function on your Mac whilst running BootCamp. Now that eGPUs have been available for quite some time on macOS, things have improved. Adding hardware peripherals to a Mac running Windows is another matter. Adding hardware peripherals on a Windows-based PC is pretty straightforward. ![]() Apple's hardware can make things problematic with this in mind. Sometimes, however, users might need to boot in Windows to test, compare, and simply run certain applications. Apple enabled eGPU functionality seemingly eons ago to make macOS a fully functional development platform for AR and VR.
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